And that's coming from someone me that has the As much as I tried, that configuration has never worked well for me. It's too much of an ergonomic hassle to keep reaching up for the screen while I'm typing, keyboard shortcuts notwithstanding. Let me give a couple of examples that make the Touch Bar irresistible for me irresistible usually precedes indispensable.
Even with 8 tabs open crammed into the Touch Bar display , it's very practical to jump from tab to tab. And iTunes with the dynamic slider controls is a much better experience with the Touch Bar. But in order for the Touch Bar to be a long-term success, third parties need to sign on e. It should be at least the same height, in my opinion. Because it's so skinny, it can be tempting for some users to simply ignore it. Winner: I'm going to be as fair as possible despite my personal preference for the Touch Bar and say, at the moment, for most laptop users the Windows 10 touch display is the winner.
From the ergonomic standpoint we have studied this pretty extensively and we believe that on a desktop scenario where you have a fixed keyboard, having to reach up to do touch interfaces is uncomfortable," says Schiller. The Mac OS has been designed from day one for an indirect pointing mechanism.
These two worlds are different on purpose, and that's a good thing — we can optimize around the best experience for each and not try to mesh them together into a least-common-denominator experience. That becomes absurd. Apple came to this conclusion by testing if touch screens made sense on the Mac. Our instincts were correct.
It's not because Apple can't make a touchscreen Mac. It's because Apple decided a touchscreen on a Mac wasn't "particularly useful," says Ive. And on the MacBook Pro, which keeps getting thinner and lighter, it could be "a burden. Apple says it doesn't have a problem with the Mac and iPad overlapping, since each approaches tasks in a different way.
They won't remove the iconic menu bar from the Mac desktop, for instance, just as they'd never add it to the iPad. They're interested in things like performance and storage and expandability. When addressing my question about whether iOS apps moving to MacOS is a natural precursor to touchscreen Macs, Federighi told me he's "not into touchscreens" on PCs and doesn't anticipate he ever will be.
Federighi added that he doesn't think the touchscreen laptops out there today—which he referred to as "experiments"—have been compelling. So, on one hand, when Apple executives say they don't like multitouch Macs, because gorilla arms, it's because they're some of the very few people in the world who've actually used multitouch Macs in the lab. It's not an idea or an abstract to them.
It's one of the thousand things they said no to before saying yes to the iPad Pro. On the other hand, you have touch screen laptops, or laptop-like products from Microsoft, Google, and others that get a lot of attention from tech media and creative pros alike. But Apple executives are talking about the Mac as it is, with an interface that goes back to the Xerox Park days, to the NeXT days, to the foundations idealized around a mouse an pointer, with tiny touch targets never meant for direct finger manipulation.
To bring multitouch to the Mac, Apple would have to redesign macOS and its interface to make fingers a first class citizen when it comes to experience and interaction. The first problem there is the assertion that making things like the Mac menubar more touch-friendly would force them to be less mouse and pointer friendly.
The second is, even if you don't believe a compromise could be reached, the second problem is the time and resources it would take to reach it. It took Microsoft years to make Windows touch friendly, never mind touch first or even touch equal. Literally years in the desert, through Windows 8, to get to Windows But they had to do it.
- plus or minus symbol shortcut mac;
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- Apple reiterates why touchscreens won’t be coming to Macs anytime soon.
They absolutely had to. Windows Mobile, Microsoft's original touch-ish-based operating system for mobile, didn't survive content with iOS and absolutely not with Android. Despite frequent reboots and compatibility breaks, through Windows Mobile 6. It inspired a lot of the later, more digitally authentic design of iOS and Android, but it itself never succeeded in the market.
So, Microsoft absolutely had to make traditional Windows go touch.
Google, by contrast, is a far younger company and never had a traditional computer business or operating system to worry about. It could buy Android, start work on a BlackBerry-style device, see the iPhone, pivot hard into multitouch, and go all-in from pretty much the start. It could also take Apple's WebKit, make Chrome, fork WebKit, make Blink, and basically make the browser the operating system for a large swath of the increasingly web-based world. And multitouch web browsers have been a thing since Safari on the original iPhone.
Apple has a successful traditional computer business with the Mac and a successful multitouch-first mobile business with iOS. It could abandon the former and go all-in on the latter — some analysts , in the name of focus, repeatedly call on Apple to do just that — but there's no existential threat forcing Apple to do that just to survive the great interface transition of the last decade. It's already survived just fine. Creative pros, at least some of them, are looking at products like the SurfaceBook and Surface Studio with lust in their hearts.
They may be niche, something that Microsoft's modular model makes easier because so many other vendors can fill the mainstream, where only Apple makes the Mac. That can still accrue mindshare, but maybe not enough to compel Apple to act. Likewise, the first generation of kids raised on iPad are growing up.
They're not touch-immigrants like us traditional computer user folks. They're touch-native. They expect screens to be like iPhones and iPads. They expect them to respond to touch. And when they don't, there's no consideration given to ergonomics or history — they simply think the screen is broken. Apple no doubt believe anyone trying touch will rapidly discover it doesn't work on the Mac, compartmentalize the same way they do basketball from soccer rules when it comes to hands and feet on a ball, and just get on with using both the way nature and Apple intended.
Touch when you need it. On your MacBook Air notebook. AirBar Key Features. Install multi-finger support Use your favourite gestures and moves from the trackpad right on the screen. Download here.
Apple reportedly testing Macs with Face ID and touchscreen displays – BGR
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Why Apple isn't into the idea of building MacBooks with a touchscreen
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